What are you getting at exactly?
Entity States are store in the table named [EntityStateValues], in JSON format.
You can also make use of State Logging Actions, and record States there [EntityStateLogs] … this is how the Time Clock works, and that is how State logging got invented…
There is an Action to Update Entity State.
There are API calls to do this also.
api.EntityType(name).Entities().State(name).Update(value);
api.Entity(name).State(name).Update(state);
api.Entity(name).State(name).Get();
You can also set Default States for Entity Types… so when you create a new Entity, it will receive that State. For example, if I create a new Employee, it will receive the following default States upon creation:
TCStatus=PunchOut;TCReport=Unloaded

